Gets or sets the directory where all required scripts for the control are stored.
Gets or sets the directory where all required scripts for the control are stored.
Syntax
Visual Basic (Declaration) | |
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<ISNet.Serialization.BinarySerializableAttribute()>
<System.ComponentModel.DescriptionAttribute("Gets or sets the directory where all required scripts for the control are stored.")>
<System.ComponentModel.CategoryAttribute("Client Script Directory")>
<System.ComponentModel.BindableAttribute(Bindable=True, Direction=BindingDirection.OneWay)>
<System.ComponentModel.DefaultValueAttribute()>
Public Overrides Property ScriptDirectory As System.String |
Visual Basic (Usage) | Copy Code |
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Dim instance As WebInput
Dim value As System.String
instance.ScriptDirectory = value
value = instance.ScriptDirectory |
C# | |
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[ISNet.Serialization.BinarySerializableAttribute()]
[System.ComponentModel.DescriptionAttribute("Gets or sets the directory where all required scripts for the control are stored.")]
[System.ComponentModel.CategoryAttribute("Client Script Directory")]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DefaultValueAttribute()]
public override System.string ScriptDirectory {get; set;} |
Delphi | |
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public read-write property ScriptDirectory: System.String; override; |
JScript | |
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ISNet.Serialization.BinarySerializableAttribute()
System.ComponentModel.DescriptionAttribute("Gets or sets the directory where all required scripts for the control are stored.")
System.ComponentModel.CategoryAttribute("Client Script Directory")
System.ComponentModel.BindableAttribute(Bindable=, Direction=BindingDirection.OneWay)
System.ComponentModel.DefaultValueAttribute()
public override function get,set ScriptDirectory : System.String |
Managed Extensions for C++ | |
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[ISNet.Serialization.BinarySerializableAttribute()]
[System.ComponentModel.DescriptionAttribute("Gets or sets the directory where all required scripts for the control are stored.")]
[System.ComponentModel.CategoryAttribute("Client Script Directory")]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DefaultValueAttribute()]
public: __property System.string* get_ScriptDirectory() override;
public: __property void set_ScriptDirectory(
System.string* value
) override; |
C++/CLI | |
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[ISNet.Serialization.BinarySerializableAttribute()]
[System.ComponentModel.DescriptionAttribute("Gets or sets the directory where all required scripts for the control are stored.")]
[System.ComponentModel.CategoryAttribute("Client Script Directory")]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DefaultValueAttribute()]
public:
property System.String^ ScriptDirectory {
System.String^ get() override;
void set ( System.String^ value) override;
} |
Remarks
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also