Intersoft WebInput Documentation
AcceptEsc Property
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ISNet.WebUI.WebControls Namespace > WebInput Class : AcceptEsc Property






Glossary Item Box

Indicates if Esc characters are accepted as input.

Syntax

Visual Basic (Declaration) 
<System.ComponentModel.NotifyParentPropertyAttribute(True)>
<System.ComponentModel.DefaultValueAttribute()>
<System.ComponentModel.CategoryAttribute("Behavior")>
<ISNet.Serialization.XmlSerializableAttribute()>
<System.ComponentModel.BindableAttribute(Bindable=True, Direction=BindingDirection.OneWay)>
<System.ComponentModel.DescriptionAttribute("Indicates if Esc characters are accepted as input")>
<ISNet.Serialization.BinarySerializableAttribute()>
Public Property AcceptEsc As System.Boolean
Visual Basic (Usage)Copy Code
Dim instance As WebInput
Dim value As System.Boolean
 
instance.AcceptEsc = value
 
value = instance.AcceptEsc
C# 
[System.ComponentModel.NotifyParentPropertyAttribute(true)]
[System.ComponentModel.DefaultValueAttribute()]
[System.ComponentModel.CategoryAttribute("Behavior")]
[ISNet.Serialization.XmlSerializableAttribute()]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DescriptionAttribute("Indicates if Esc characters are accepted as input")]
[ISNet.Serialization.BinarySerializableAttribute()]
public System.bool AcceptEsc {get; set;}
Delphi 
public read-write property AcceptEsc: System.Boolean; 
JScript 
System.ComponentModel.NotifyParentPropertyAttribute()
System.ComponentModel.DefaultValueAttribute()
System.ComponentModel.CategoryAttribute("Behavior")
ISNet.Serialization.XmlSerializableAttribute()
System.ComponentModel.BindableAttribute(Bindable=, Direction=BindingDirection.OneWay)
System.ComponentModel.DescriptionAttribute("Indicates if Esc characters are accepted as input")
ISNet.Serialization.BinarySerializableAttribute()
public function get,set AcceptEsc : System.boolean
Managed Extensions for C++ 
[System.ComponentModel.NotifyParentPropertyAttribute(true)]
[System.ComponentModel.DefaultValueAttribute()]
[System.ComponentModel.CategoryAttribute("Behavior")]
[ISNet.Serialization.XmlSerializableAttribute()]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DescriptionAttribute("Indicates if Esc characters are accepted as input")]
[ISNet.Serialization.BinarySerializableAttribute()]
public: __property System.bool get_AcceptEsc();
public: __property void set_AcceptEsc( 
   System.bool value
);
C++/CLI 
[System.ComponentModel.NotifyParentPropertyAttribute(true)]
[System.ComponentModel.DefaultValueAttribute()]
[System.ComponentModel.CategoryAttribute("Behavior")]
[ISNet.Serialization.XmlSerializableAttribute()]
[System.ComponentModel.BindableAttribute(Bindable=true, Direction=BindingDirection.OneWay)]
[System.ComponentModel.DescriptionAttribute("Indicates if Esc characters are accepted as input")]
[ISNet.Serialization.BinarySerializableAttribute()]
public:
property System.bool AcceptEsc {
   System.bool get();
   void set (    System.bool value);
}

Property Value

The default is true.

Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

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